Creation/Dev/Script/Client/TerrainEditor
From Graal Bible
TerrainEditor (GuiControl):
adjustheightmousescale - float
adjustheightval - float
borderfillcolor - string
borderframecolor - string
borderheight - float
borderlinemode - boolean
brushpos - string
enablesoftbrushes - boolean
isdirty - boolean
ismissiondirty - boolean
materialgroup - integer
paintmaterial - string
processusesbrush - boolean
renderborder - boolean
rendervertexselection - boolean
scaleval - float
selectionhidden - boolean
setheightval - float
smoothfactor - float
softselectdefaultfilter - string
softselectfilter - string
softselectradius - float
attachterrain(str)
buildmaterialmap()
clearmodifiedflags()
clearselection()
getactionname(int) - returns string
getbrushpos() - returns string
getcurrentaction() - returns string
getnumactions() - returns integer
getnumtextures() - returns integer
getterrainmaterials() - returns object
gettexturename(int) - returns string
markemptysquares()
mirrorterrain(int)
popbasematerialinfo()
processaction(str)
pushbasematerialinfo()
redo()
resetselweights(bool)
setaction(str)
setbrushpos(str)
setbrushsize(int, int)
setbrushtype(str)
setlonebasematerial(str)
setterrainmaterials(str)
undo()