Creation/Dev/Script/Client/TPlayer
From Graal Bible
This article is information on a script object - a pre-defined type of variable with its own set of static variables and functions. It is intended for use with the GS2 scripting language.
Inherits TServerPlayer.
Variables
| Name | Type | Description |
| ap | integer | Current AP of player |
| chat | string | Current chat text of player |
| freezetime | float | Time left in player being frozen |
| hearts | float | Current hearts |
| horseimg | string | Filename of horse image |
| hp | float | |
| hurt | boolean (read only) | |
| hurtdx | float (read only) | |
| hurtdy | float (read only) | |
| hurted | boolean (read only) | |
| hurtpower | float (read only) | |
| isfemale | boolean (read only) | Is player female |
| ismale | boolean (read only) | Is player male |
| letters | string | |
| map | boolean (read only) | |
| nick | string (read only) | Nickname of player |
| onhorse | boolean (read only) | Is player on a horse |
| online | boolean (read only) | Is player on an online server |
| paused | boolean (read only) | Is player paused |
| reading | boolean (read only) | Is player reading a sign |
| shieldimg | string | Filename of shield image |
| sprite | integer | Sprite index |
| swimming | boolean (read only) | Is player swimming in water |
| swordimg | string | Filename of sword image |
| transform | string | |
| weapon | object (read only) | Current weapon object |
| weapons | object (read only) | Array of weapon objects |