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	<id>https://graalonline.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BinaryCrash</id>
	<title>Graal Bible - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://graalonline.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BinaryCrash"/>
	<link rel="alternate" type="text/html" href="https://graalonline.net/Special:Contributions/BinaryCrash"/>
	<updated>2026-04-10T00:33:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.4</generator>
	<entry>
		<id>https://graalonline.net/index.php?title=User:BinaryCrash&amp;diff=7071</id>
		<title>User:BinaryCrash</title>
		<link rel="alternate" type="text/html" href="https://graalonline.net/index.php?title=User:BinaryCrash&amp;diff=7071"/>
		<updated>2006-06-18T07:00:19Z</updated>

		<summary type="html">&lt;p&gt;BinaryCrash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Brazilian Graal player, started to play in september 1998, after graal raised from zelda online.&lt;br /&gt;
&lt;br /&gt;
Played in main (now called Classic), then played in N-Pulse as the playerworlds came. In N-Pulse, Founded with DarkShinobi a guild called HolyCrusaders. To fight Turks and TCN guilds with help from Seed guild.&lt;br /&gt;
&lt;br /&gt;
First staff position was Staff Admin of Enigma playerworld, founded by Warcaptain and Cyanide. HolyCrusaders growed there, built a castle as a guild house (the unforgetable Force Field at the HC Castle Gate.&lt;br /&gt;
&lt;br /&gt;
Enigma ended when Warcaptain was banned.&lt;br /&gt;
After Enigma, BinaryCrash was called by CyberX to make a playerworld as Co-Owner (now called Co-Mananger), this playerworld is Maloria.&lt;br /&gt;
BinaryCrash and CyberX founded Maloria and released it at 2nd June 2002 19:40 GMT-3.&lt;br /&gt;
&lt;br /&gt;
Long hard work in Maloria, remade the playerworld again, then added lots of events and nice scripts, like the Ghost. After CyberX quit, due to lack of time of BinaryCrash, CyberX leave it's position to MrWorry. Maloria goes private for a remake, BinaryCrash help and then quit when Maloria is ready to public again, to start a new playerworld.&lt;br /&gt;
&lt;br /&gt;
Some weeks later that new playerworld was down for some unknow reason (not even Stefan know what happened, at least is it what he said), then Stefan said he will start it again and forgot to do, this is the end of BinaryCrash as staff helping graal.&lt;br /&gt;
&lt;br /&gt;
BinaryCrash still come to graal like in each 3 months to play some. Most likely in Unholy Nation and Maloria.&lt;/div&gt;</summary>
		<author><name>BinaryCrash</name></author>
	</entry>
	<entry>
		<id>https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7070</id>
		<title>Worlds/Maloria</title>
		<link rel="alternate" type="text/html" href="https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7070"/>
		<updated>2006-06-18T06:34:57Z</updated>

		<summary type="html">&lt;p&gt;BinaryCrash: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{playerworld}}&lt;br /&gt;
&lt;br /&gt;
A [[Graal]] [[Playerworld]] currently on the [[Classic]] tab.&lt;br /&gt;
&lt;br /&gt;
Their official server website can be found here: [http://www.maloria.com Maloria]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria.png|left]]&lt;br /&gt;
&lt;br /&gt;
Founded by CyberX and BinaryCrash.&lt;br /&gt;
 &lt;br /&gt;
First Released: 2nd June 2002&lt;br /&gt;
&lt;br /&gt;
'''Maloria''''s roots goes back a long ways to the time of traditional [[Graal]].  The server was a moderatly popular server pulling in a max player count of 40 to 50 per day and 120 at weekends.  Maloria had a extremly large number of events, and had many advanced scripts for the time.  Several changes in managers occured, and then the server disappeared from the classic list.  Not because it had gone under or anything, but because the staff were developing a new system.  The new system completely redefined the traditional Graal style.  Players started with 45 HP and 15 MP and through series of [[quests]] they could get 60 HP and 35 MP.  There was a large [[overworld]], but they had cut many of the events from their past server. Through most of this phase, however, the server was not listed on the serverlist.  After much development in this system, they began working on a system dubbed '''v2'''.&lt;br /&gt;
&lt;br /&gt;
'''v2''' was a new system proposed by the staff that developed on the old system, that is not dubbed '''v1'''.  The new system promised a leveling system and new items. Even different classes for players to pick.  They picked a few lucky beta testers and after a while they were off.  The new system was released in a public beta test.  Players were told that this was temporary, and as soon as more development was done, a server reset would occur and the official version would begin.  However, this never happened.  The staff apparently lost intrest in the idea and simply developed what they had. Which brings us to the current status of the server.&lt;br /&gt;
&lt;br /&gt;
==Present==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria2.png|right]]&lt;br /&gt;
&lt;br /&gt;
Through forgotten pledges and broken promises, v2 was never fully developed to the staff's original expectations.  The server has a very unfinished feel to it.  The classes the players were once promised, are now unbalanced, favoring the fighter, simply because they developed the skills and weapons for the fighter before the scout and before the mage.  Many staff now are working on their own Dev server, (actually owned by another person,) on a even more updated system called, as logically expected, '''v3'''. Many original staff are debating their presence in the server and are considering leaving server, even Graal, for the same reason most people do; lack of time and other commitments.&lt;br /&gt;
&lt;br /&gt;
'''v3''' is now promising to fill in the gaps that v2 left behind and add even more. The staff however, as in past, think big, but don't always follow through.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>BinaryCrash</name></author>
	</entry>
	<entry>
		<id>https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7069</id>
		<title>Worlds/Maloria</title>
		<link rel="alternate" type="text/html" href="https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7069"/>
		<updated>2006-06-18T06:33:31Z</updated>

		<summary type="html">&lt;p&gt;BinaryCrash: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{playerworld}}&lt;br /&gt;
&lt;br /&gt;
A [[Graal]] [[Playerworld]] currently on the [[Classic]] tab.&lt;br /&gt;
&lt;br /&gt;
Their official server website can be found here: [http://www.maloria.com Maloria]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria.png|left]]&lt;br /&gt;
&lt;br /&gt;
Founded by CyberX and BinaryCrash.&lt;br /&gt;
First Released: 2nd June 2002&lt;br /&gt;
&lt;br /&gt;
'''Maloria''''s roots goes back a long ways to the time of traditional [[Graal]].  The server was a moderatly popular server pulling in a max player count of 40 to 50 per day and 120 at weekends.  Maloria had a extremly large number of events, and had many advanced scripts for the time.  Several changes in managers occured, and then the server disappeared from the classic list.  Not because it had gone under or anything, but because the staff were developing a new system.  The new system completely redefined the traditional Graal style.  Players started with 45 HP and 15 MP and through series of [[quests]] they could get 60 HP and 35 MP.  There was a large [[overworld]], but they had cut many of the events from their past server. Through most of this phase, however, the server was not listed on the serverlist.  After much development in this system, they began working on a system dubbed '''v2'''.&lt;br /&gt;
&lt;br /&gt;
'''v2''' was a new system proposed by the staff that developed on the old system, that is not dubbed '''v1'''.  The new system promised a leveling system and new items. Even different classes for players to pick.  They picked a few lucky beta testers and after a while they were off.  The new system was released in a public beta test.  Players were told that this was temporary, and as soon as more development was done, a server reset would occur and the official version would begin.  However, this never happened.  The staff apparently lost intrest in the idea and simply developed what they had. Which brings us to the current status of the server.&lt;br /&gt;
&lt;br /&gt;
==Present==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria2.png|right]]&lt;br /&gt;
&lt;br /&gt;
Through forgotten pledges and broken promises, v2 was never fully developed to the staff's original expectations.  The server has a very unfinished feel to it.  The classes the players were once promised, are now unbalanced, favoring the fighter, simply because they developed the skills and weapons for the fighter before the scout and before the mage.  Many staff now are working on their own Dev server, (actually owned by another person,) on a even more updated system called, as logically expected, '''v3'''. Many original staff are debating their presence in the server and are considering leaving server, even Graal, for the same reason most people do; lack of time and other commitments.&lt;br /&gt;
&lt;br /&gt;
'''v3''' is now promising to fill in the gaps that v2 left behind and add even more. The staff however, as in past, think big, but don't always follow through.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>BinaryCrash</name></author>
	</entry>
	<entry>
		<id>https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7013</id>
		<title>Worlds/Maloria</title>
		<link rel="alternate" type="text/html" href="https://graalonline.net/index.php?title=Worlds/Maloria&amp;diff=7013"/>
		<updated>2006-06-08T23:56:52Z</updated>

		<summary type="html">&lt;p&gt;BinaryCrash: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{playerworld}}&lt;br /&gt;
&lt;br /&gt;
A [[Graal]] [[Playerworld]] currently on the [[Classic]] tab.&lt;br /&gt;
&lt;br /&gt;
Their official server website can be found here: [http://www.maloria.com Maloria]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria.png|left]]&lt;br /&gt;
&lt;br /&gt;
Founded by CyberX and BinaryCrash.&lt;br /&gt;
&lt;br /&gt;
'''Maloria''''s roots goes back a long ways to the time of traditional [[Graal]].  The server was a moderatly popular server pulling in a max player count of 40 to 50 per day and 120 at weekends.  Maloria had a extremly large number of events, and had many advanced scripts for the time.  Several changes in managers occured, and then the server disappeared from the classic list.  Not because it had gone under or anything, but because the staff were developing a new system.  The new system completely redefined the traditional Graal style.  Players started with 45 HP and 15 MP and through series of [[quests]] they could get 60 HP and 35 MP.  There was a large [[overworld]], but they had cut many of the events from their past server. Through most of this phase, however, the server was not listed on the serverlist.  After much development in this system, they began working on a system dubbed '''v2'''.&lt;br /&gt;
&lt;br /&gt;
'''v2''' was a new system proposed by the staff that developed on the old system, that is not dubbed '''v1'''.  The new system promised a leveling system and new items. Even different classes for players to pick.  They picked a few lucky beta testers and after a while they were off.  The new system was released in a public beta test.  Players were told that this was temporary, and as soon as more development was done, a server reset would occur and the official version would begin.  However, this never happened.  The staff apparently lost intrest in the idea and simply developed what they had. Which brings us to the current status of the server.&lt;br /&gt;
&lt;br /&gt;
==Present==&lt;br /&gt;
&lt;br /&gt;
[[Image:Login_server_maloria2.png|right]]&lt;br /&gt;
&lt;br /&gt;
Through forgotten pledges and broken promises, v2 was never fully developed to the staff's original expectations.  The server has a very unfinished feel to it.  The classes the players were once promised, are now unbalanced, favoring the fighter, simply because they developed the skills and weapons for the fighter before the scout and before the mage.  Many staff now are working on their own Dev server, (actually owned by another person,) on a even more updated system called, as logically expected, '''v3'''. Many original staff are debating their presence in the server and are considering leaving server, even Graal, for the same reason most people do; lack of time and other commitments.&lt;br /&gt;
&lt;br /&gt;
'''v3''' is now promising to fill in the gaps that v2 left behind and add even more. The staff however, as in past, think big, but don't always follow through.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>BinaryCrash</name></author>
	</entry>
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